Showing posts with label Race game. Show all posts
Showing posts with label Race game. Show all posts

Sunday, August 28, 2022

Race Game Redesign for Plates Across America®

Plates Across America®  Race Logo

We've recently finished a significant redesign of our two player "Race" game. The original design would wait until the two players were paired up before starting the game, but this turned out to be a terrible way to introduce people to the game. When a new player encounters the game for the first time, it is better to allow them to begin playing immediately. This was not as simple a change as it may seem: with software, changes are often never as easy as they initially seem.

One of the other design improvements we made stemmed from this Race game redesign. If you are a new player that is unfamiliar with the game, you may be reluctant to start a game without knowing how to play. We added a new "warm up" page where players can try out the word puzzles to get acclimated to the race game and rules before taking on an opponent.

Plates Across America® Race Game Warmup

You can start the two-player game here:

https://platesacrossamerica.com/demo/race

Or you can try some warm up puzzles first here:

https://platesacrossamerica.com/demo/warmup

Happy Travels!

Tuesday, March 22, 2022

The Creative Journey

Plates Across America® redesign
Whew! 

Over a year ago we wrote about our Plates Across America® game redesign and our expecting it to take a few more months. Well, if you define a "few" as "14", then we were spot on!

We lived for months with everything almost fitting together, but not quite, so kept shuffling ideas and code around. Once we had everything making sense, our early testers told us it was too complicated and it was back to the drawing board. Sometime in November 2021, it all clicked together and a few months later, Voilà!

We have not perfected the game yet as there are game play refinements to be made with help from the feedback of our early adopters. However, the early indicators say this is a vast improvement over our original version.

We encourage you to try it out and send us feedback. We have a very generous free trial period with no signup required:

Link to the Game

 New Features

Some of the features of the new version:

  • Travel Goals - visit 10 states, 50 waterfalls, etc
  • Bonus Routes - unlock a trip to Hawai'i or Alaska
  • Lightning Rounds - limited time puzzles for bonus points

And don't forget about our two-player "Race" game.  That is not much changed from the original version, but is still loads of fun to play with friends and family.

Happy Travels!

Saturday, July 25, 2020

Need a Shot of Adrenaline? The Race Game Puzzle Timer

The most controversial feature (as measured by our company's internal squabbles) was the addition of the puzzle timer.  Should a player be allowed as much time as they want to come up with an answer, or should we put a cap on how much time they have?

Plates Across America® timer
The designer that came up with this idea felt that a timer was essential to improving the game play. She felt like tough puzzles was causing her to get frustrated. Her personality is such that she was not willing to give in to defeat, so would continue to stew on an answer and get more and more frustrated.  She felt that it would be a relief to be forced to move on after some time.

On the other hand, many of our early test players enjoyed the more leisurely pace of the game and having time to think. Since the game has you traveling the country, shouldn't you be in control of when you travel, where you go and how fast you get there?

Both of these "camps" had very good arguments for their positions.  We were not going to add the feature until we were completely convinced it was important, so we sat on the idea for a long time, reconsidering it often. This debate began prior to our initial release, and went through many months after our initial launch (March of 2020). 

As we discussed in a previous article, when we launched the game, we only offered a single-player option, then began working on the two-player "Race" game a couple months after launch. The puzzle timer question lingered.  However, about half-way through the design of the Race game it had become fairly clear that the timer was going to be essential for the two-player game.

Why the Timer Matters

Suppose you like the game, but since you have a busy life, the amount of game play time you have is limited. Suppose you have an independently wealthy friend who also likes the game. With much more leisure time on their hands, your friend will have a distinct advantage if they race you: they can contemplate answers for much more time than you can.  
Plates Across America® timer expired

The timer levels the playing field, while also putting a cap on how long a game is going to last. Thus, it provides both fairness and predictability, both of which we felt were essential in the race version of the game.

Once we committed to the design and engineering effort to add the timer feature for the two-player game, we had no choice but to revisit this question for the single player game. We ultimately decided to leave the timer out of the single player game. Since our internal factions were so divided, and since we felt the general population could have similar sentiments, providing the choice of un-timed single player mode and timed race mode could keep both types of players happy.

Pausing the Timer

Have you ever tried to interrupt someone while they are in the middle of a time-based game? The reaction you get can be a function of the person's personality, but it can often be less than civilized.  From the player's perspective, life does have a way of making "things" happen, and you might need to interrupt the game to take care of such "things".  It would be a better game if you did not have to choose between tending to life and winning a game.
Plates Across America® timer paused

To address these concerns, we added the ability to pause the game.  This game pause does not happen immediately though, but only after the current puzzle.  This was done to guard against a player using the pause function to gain an unfair advantage. We are not 100% enamored with the current design of this feature, so we may revisit this, but for now it provides the main pausing function we felt we needed.

How Much Time?

Once we committed to adding a puzzle timer, the obvious question is, "How much time should a player get for each puzzle?"  Originally, we had no idea.  We started with 25 seconds and this nearly led to riots.  If you are an adrenaline junkie, this might be your sort of game, but we unleashed 25 seconds on a set of beta testers who were more of a meticulous, laid back mind-set and who were also used to the original version and having all the time in the world. It was a brutal culture shock for them.

The most obvious place to go from there was a 1 minute timer. This turned out to be a fair amount of time: enough to let you think and reconsider, but not so much time that you do not feel any time pressure.

Adrenaline Anyone?

A final note about that stress-inducing 25 second timer we experimented with: we are contemplating making this a game option. We would call it something like "Sprint" mode and it would definitely liven things up a bit. We are not sure how much demand there might be for something like this, so if you think this would be of interest, please let us know.


Happy Travels!

Sunday, June 28, 2020

Race Achievement Badges

With the Plates Across America's® new Race Game feature we recently launched, we have added a couple new achievement badges.  Our previous, single-player game achievement badges look like this:

Plates Across America® badges

The new, two-player "Race Game" achievement badges are:

Race Game Achievement BadgePlates Across America® race game badge

  • The Racing Club badge shows your achievement level for race game participation.
  • The Champions Circle badge is awarded based on how many races you have won.

Try the single-player demo here: Plates Across America Demo Page

Or sign in to try out the new two-player Race game: Plates Across America Signin Page

Thursday, June 25, 2020

Improve Your Scores with Race Answer Feature

Plates Across America® race game Answers

Race Completed Page

With the release of Plates Across America®'s new Race game feature, we also introduced a new "Race Completed" page. This new page becomes accessible after both players have completed the race. This page shows the outcome, stats for the race, your stats against this opponent as well as the full puzzle and answer history. It is the Answers feature of this page that we felt was worth writing a little more about.

Answers Feature

As we were discussing the design for the Race feature, once this idea was proposed, we all immediately felt that it would be incredibly interesting and useful to be able to compare your answers with your opponent's answers. You can use this to improve your game or just to see what sorts of words your opponent decides to use.

This comparison works well since each player is shown exactly the same puzzle sequence, so you can really compare apples-to-apples (so to speak).  Notice that one user may see more puzzles if they require more to complete the route.

We think Answers comparison is one of the more interesting features of the new Race game. If you try it out, please let us know what you think.

        Visit Plates Across America®'s site: Sign in to Race

Saturday, June 20, 2020

Head to Head Race Game

Pates Across America® race

We just finished deploying the most significant release since we first launched Plates Across America™. We'll cover all the changes and new features in a series of short articles. The most important addition in this release, by far, and the one that this article covers is the new "Race Game" feature.

Original Race Game Concept 

The first version of the Race Game feature existed long before we released Plates Across America and it was quite different from what we now have.  The original feature allowed up to 8 players and offered in-game chat messages.  It was set up to be much more like a "live" race with entry fees and prizes for the top 3 finishers. This was a pretty interesting "race-like" idea, but not very practical for this type of (somewhat leisurely) word game.

Requiring all players to be on-line at the same time and to remain for the duration of the game was a bit too constraining for a word game.  We ditched this idea before the first release and decided to launch the game with just the solo "Travel" mode.  Meanwhile, in the background, our game designers were re-thinking how to reintroduce a multi-player version back into the game.

2 Person Race Game

For the publicly available race feature we just released, we now have a 2 person race game which allows you to play a specific person, or you can allow us to find a matching race partner (we'll discuss how we pick partners in a future article). For fairness, each player will get the exact same sequence of puzzles in a race and they can completed it at their own pace. The winner of the Race is the person who completes the route in the fewest possible puzzles. If there's a tie on the puzzle count, the percent correct score is used as a tie-breaker, and if that too is the same, the game ends in a tie.

Choice of Race Game Length

Another nice feature is the ability to select your preferred race length. The choices are: short, medium, long and extra long.  The race route will be chosen randomly from the routes based on their distance and your preference.

Plates Across America® race game

We are very excited about the release of this new Race feature. We have known this would be an important addition to Plates Across America and have worked hard to get this out as soon as we could. We hope you are able to try it out and that you find it enjoyable.